Hi everybody and welcome to Courtney Mason Illustration!


My goal is to translate written and verbal ideas into visual imagery that is colorful, compelling, and clearly communicate the objectives of the client. I pride myself on my versatility and am confident in my abilities to tackle any challenge both effectively and efficiently. I am open to creative opportunities in a variety of markets such as but not limited to Graphic Design, Advertising, Editorial, Book Publishing, and especially Post Production for Entertainment.


My "dream job" is to someday have a career within the animation industry. The holy trio or trifecta of skills will be in character design, storyboarding, and character animation. I have experience in experimental animation, stop motion, claymation, 2D and 3D animation using Autodesk Maya, Photoshop, and Final Cut Pro. In 2011, I received a grant from the Women's Education and Leadership Fund to conduct a study of animation through research and practical application. I learned the fundamentals and foundations of 3D animation through the Ianimate Advanced Character Animation Program and I am continuing my education through Animation Mentor School for Character Animation online starting this upcoming fall 2012.


I am very much a team player, but also a self starter and driven towards success. Since I was a child, I was an entrepreneur, a quality I believe I enherited from my father. This sense of leadership and drive has always helped me optimize every opportunity and has given me confidence in the value of my ideas. While I am very dedicated to clients needs before my own needs, I always feel like I have something to learn and something to give.

Friday, June 8, 2012

my first real job!

Yes, to my surprise I got a real job sooner than I thought I would. granted, I have made it a habit of applying for jobs that I lose track of just how many things I have shown interest in. Finally one was just right. It happened very quickly. I tried the "bombardment of emails" method to get their attention. They called me four days later to set up an interview, the interview was the next day. I was given 24 hours to show create a design for them. I did two designs in 12 hours and submitted it. I got a call the next day that I got the job. So now I am a layout artist. It's not pixar, but it's a start. It will be a good experience for me because it is a production job, set up much like an animation pipeline, or an assembly line, it is subject to change, collaboration, and deadline oriented. Good practice. It is also local. I know I said I wanted to leave jersey the first second I got. This is a true statement, but not a practical one. I need to save another $10,000 before I move anywhere else. Once I get the hang of my this job, I will look for freelance work to keep my head in the illustration/art game. Maybe try and find an agent. Until then...I am excited to put my art skills to use. YAY!

check out my glorious cubicle and my first day of work outfit! (equally glorious...hehe!)

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