- draw from life
- understand form
- construct forms inside out
- story board
- figure out the timing of the shot
- plan out amount of frames
- put in key frames
- put in extremes put in passing positions
- test it out
MASON TO ANIMATION
Hi everybody and welcome to Courtney Mason Illustration!
Illustration
My goal is to translate written and verbal ideas into visual imagery that is colorful, compelling, and clearly communicate the objectives of the client. I pride myself on my versatility and am confident in my abilities to tackle any challenge both effectively and efficiently. I am open to creative opportunities in a variety of markets such as but not limited to Graphic Design, Advertising, Editorial, Book Publishing, and especially Post Production for Entertainment.
Animation
My "dream job" is to someday have a career within the animation industry. The holy trio or trifecta of skills will be in character design, storyboarding, and character animation. I have experience in experimental animation, stop motion, claymation, 2D and 3D animation using Autodesk Maya, Photoshop, and Final Cut Pro. In 2011, I received a grant from the Women's Education and Leadership Fund to conduct a study of animation through research and practical application. I learned the fundamentals and foundations of 3D animation through the Ianimate Advanced Character Animation Program and I am continuing my education through Animation Mentor School for Character Animation online starting this upcoming fall 2012.
Innovation
I am very much a team player, but also a self starter and driven towards success. Since I was a child, I was an entrepreneur, a quality I believe I enherited from my father. This sense of leadership and drive has always helped me optimize every opportunity and has given me confidence in the value of my ideas. While I am very dedicated to clients needs before my own needs, I always feel like I have something to learn and something to give.
Tuesday, May 31, 2011
the ianimate experience: week #5-6
Tuesday, May 17, 2011
things I learned today
Saturday, May 7, 2011
the ianimate experience: week #1-2
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NOT-SO-FUN-FACTS:
Technical difficulties are...(insert explicit word here #$%*)
1. Registered under the wrong username (Jennifer. Sanborn) resulting in the confusion of my teacher and my classmates, and Jenn herself, who thought most of the messages from ianimate on the upcoming course to be SPAM
2. Being unable to connect using adobe acrobat connect…because I thought I was having some major technical difficulty, but it turns out that that I logged in at the wrong time. (9:30 pm Pacific time) soooo here I was thinking that clearly Mac Pro was at fault, when it was my poor reading.
3. Maya/digicel sketch book are not the easiest to learn. And the file formatting isn’t either
anyways, I ought to be finishing my finals. But I was very excited that I actually got my technology to work...FINALLY!